Book Details
Mandatory Fields
Hall, T.
2018
May
Education, Narrative Technologies and Digital Learning Designing Storytelling for Creativity with Computing
Palgrave Macmillan
London
In Press
1
Optional Fields
design-based research, narrative technology, creativity, educational technology, technology-enhanced learning environments; Digital Education and Learning Series
This book examines and illustrates the potential of narrative technology, the integration and synthesis of storytelling and digital media in education. Storytelling is a foundational and powerful process in all learning and teaching, and technology is becoming ever more ubiquitous and sophisticated, particularly in its capabilities to mediate and augment creative storytelling. The book begins with a foundational analysis of narrative use in education today, and provides a history of the emergence of narrative technology. It explores how the convergence of high-potential computing and storytelling practices and techniques can be used to enhance education, in particular the design of bespoke, interactive physical learning environments. The contemporary importance of educational design is highlighted throughout the book, which concludes with the SCÉAL design-based research framework as a proposed systematic approach to the design of narrative technology in education. The book will be a valuable resource for educational designers, technologists, teachers and policymakers, especially those with an interest in the design and use of narrative technology in education.
1st Edition
https://www.palgrave.com/us/book/9781137320070
Grant Details
Publication Themes
Applied Social Sciences and Public Policy, Humanities in Context, Informatics, Physical and Computational Sciences