Conference Publication Details
Mandatory Fields
Doherty, D,O'Riordan, C,Mehdi, Q,Mtenzi, F,Duggan, B,McAtamney, H
Evolving Tactical Behaviours for Teams of Agents in Single Player Action Games
CGAMES'2006: PROCEEDINGS OF THE 9TH INTERNATIONAL CONFERENCE ON COMPUTER GAMES: ARTIFICIAL INTELLIGENCE AND MOBILE SYSTEMS
2006
June
Published
1
()
Optional Fields
121
125
In this paper we describe an architecture for evolving tactics for teams of agents in single-player combative 2D games using evolutionary computing (EC) techniques. We discuss the evolutionary process adopted and the team tactics evolved. The individual agents in the team evolve to have different capabilities that combine together as effective tactics. We also compare the performance of the evolved team against that of a team consisting of agents incorporating the built-in AI of the environment.
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