Conference Publication Details
Mandatory Fields
Keaveney, D,O'Riordan, C,Mehdi, Q,Estraillier, P,Eboueya, M
An abstract model for real-time strategy games
PROCEEDINGS OF CGAMES'2007: 11TH INTERNATIONAL CONFERENCE ON COMPUTER GAMES: AI, ANIMATION, MOBILE, EDUCATIONAL AND SERIOUS GAMES, 2007
2007
July
Published
1
()
Optional Fields
real-time strategy board game test-bed
61
65
Our premise is that the strategic level problems present in real-time strategy (RTS) games can benefit from All techniques used in board game research (board games such as Diplomacy [9] and Risk [8]). To this effect, we believe that the board game itself should closely model the strategic level aspect of a RTS game. We outline what we believe to be important problems in the area of RTS games, identify the needs and requirements for such a test-bed, and then define our specification for the model.
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